guidebrandingbudget

What to DIY and What to Pay a Designer For

Where design money actually earns its return at pre-seed, where it doesn't, and the honest line between the work worth commissioning and the work worth doing yourself.

Two failure modes, both common, both expensive in different currencies.

The first: spend €8,000 and eleven weeks on a full brand identity before you have talked to thirty customers, then rebrand ten months later when you find out what you actually sell.

The second: refuse to spend anything, generate a logo in four minutes, and spend the following two years with a mark that quietly undermines every enterprise conversation you have.

The useful question is not how much should I spend on design. It is which specific pieces of design work compound, and which are simply chores. Those are different categories, and the answer follows cleanly once you separate them.

The line

Pay for judgment. Do the derivatives yourself.

Design work at this stage splits into two kinds. One kind involves a decision that constrains everything downstream — what the mark is, how the type feels, what the product's core screen does. Getting those wrong is expensive to unwind, and the difference between a good and a mediocre answer is large.

The other kind is mechanical. It has a right answer that is knowable in advance: this file needs to be white, this one needs to be 1200×630, this photo needs its background removed. There is no judgment in it, only labour. Paying agency rates for labour is how design budgets evaporate without anything improving.

Worth paying for

The logo mark itself

This is the highest-leverage design purchase a small company makes, and it is the one people most often try to skip.

A mark is not a picture. It has to work at 32 pixels and at three metres, in one colour and in full colour, on a screen and stamped into a physical object. It has to be distinguishable from your competitors' marks at a glance. It has to not accidentally resemble something unfortunate. A designer who has done this fifty times solves all of that in a way that is genuinely hard to reach by iteration.

Budget-wise: a competent freelancer with a real portfolio is usually a low four-figure engagement, not a five-figure one. The five-figure version buys a full identity system — brand strategy, guidelines, applications — which is worth it later and rarely worth it before product-market fit.

The core product screen

If your product has one screen where users spend eighty percent of their time, that screen deserves professional attention. Not the settings page, not the marketing site — the one screen. It is the closest design gets to being a functional engineering problem, and the returns are measurable.

Anything you will print in volume

A packaging run, a trade-show stand, signage. Print is unforgiving and mistakes are physical: you cannot push a fix to five thousand printed boxes. The cost of a designer checking a print file is trivial next to the cost of reprinting it.

Worth doing yourself

Once the mark exists, the white version, the black version, the transparent version, the square icon crop, the favicon set, the social sizes and the print variant are all the same file, transformed. There is no judgment in any of them. There is a right answer and a set of steps.

This is a genuinely long list — the full checklist runs to seven categories — and a designer producing it by hand is a designer billing you for an afternoon of file exports. Do it yourself, in one session, from one upload.

Resizes and platform crops

Every platform has different dimensions and a different safe area. The media plan adds a placement on Tuesday. The campaign runs in four ratios. This is the definition of recurring mechanical work, and routing it through anyone else adds days to every iteration for no gain in quality.

Background removal and photo cleanup

Cutting out a product shot used to be a skilled job involving pen tools and patience. It is now a button, and the button is usually better than the hand-drawn path. Retouching that changes what an image says is still craft — but removing a background is not that.

Social posts and internal decks

Templates exist because these are high-volume, low-stakes and short-lived. A designer building your investor deck's layout system is reasonable; a designer laying out each weekly update is not.

The gray area, honestly

Generated logos. AI logo generation is now good enough to produce something clean and usable, and for a side project, an internal tool, or a company testing three ideas this quarter, that is a completely reasonable answer — far better than a stretched piece of clip art. It is a weaker answer when you are about to raise, sell to enterprises, or build something you intend to still be running in five years, for two reasons that are structural rather than aesthetic: generated output is not unique — similar prompts produce similar results for other people — and trade mark protection is a separate question that no generator addresses. If the mark matters, either commission it or have a designer refine what you generated. Both are cheaper than a rebrand.

The marketing site. A template you fill in yourself is usually the right call early. A designer earns their fee here at the point where conversion actually matters and you have traffic to measure against — which is later than most founders assume.

The pitch deck. Content is yours and nobody can outsource it. Making the visuals consistent — the partner logos treated the same way, the screenshots cropped alike, the colours matching — is mechanical, and it is most of what makes a deck look professional.

What this costs in practice

Roughly, at pre-seed:

  • Logo mark, commissioned — a low four-figure one-time cost, once.
  • Everything derived from it — an afternoon of your own time, plus a few euros of tooling.
  • Ongoing resizes, cut-outs and variants — minutes each, as they come up.

The trap is the middle line. It is the one most often quoted as a monthly design retainer or bundled into a bigger engagement, and it is the one that is genuinely mechanical.

The order to do it in

  1. Get the mark right. Commission it, or generate and then have it refined.
  2. Get the source file, in writing.
  3. Produce the full variant set yourself in one session.
  4. Write down the hex values and the file rules. That is a style guide and it takes an hour.
  5. Stop. Revisit when you have customers telling you something is wrong.

Most early-stage design overspend is step 3 being bought instead of done, or steps 4 and 5 being replaced with a forty-page document nobody opens.

guidehandoff

What Your Developer Actually Needs From Your Logo

The handoff spec nobody writes down: which logo file goes in which slot, why the 4 MB PNG breaks the header, what an OG image is, and the five files that end the back-and-forth.